A 16-panel grayscale 3D character reference sheet with motion arrows and instructional text.

3D Character Movement Reference Sheet

Ooggii_02026년 11월 14일조회 769회

프롬프트

[STYLE] Monochrome grayscale illustration, 3D-rendered character, clean instructional reference sheet, white background, comic-style cell grid layout, technical diagram aesthetic. [LAYOUT] 4×4 grid layout with a total of 16 panels. Each panel is separated by thin black border lines. Cells are numbered from 1 to 16, with consistent panel sizes. [CHARACTER] image1 (the same character appears consistently in all panels) [PANEL STRUCTURE – per cell] Top-left: bold number badge + English title text Center: full-body character pose illustration Bottom-left: English description text (3–4 lines) Overlay: directional arrows indicating movement [ARROWS / MOTION INDICATORS] Curved arrows, straight arrows, and circular rotation indicators placed around the character to show motion flow and direction. [RENDERING STYLE] Highly detailed 3D sculpted style, soft studio lighting, subtle shadows, no color, grayscale shading, clean linework, game concept art quality. [NEGATIVE] No background scenery, no color tones, no additional characters, no complex background.

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프롬프트 및 이미지 제작: oggii_0 · 원문 게시물 보기

수집 출처: Awesome GPT Image 2 (freestylefly) (MIT)

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3D Character Movement Reference Sheet

A comprehensive 16-panel monochrome reference sheet featuring a 3D-rendered character in various poses. Each cell includes a numbered badge, descriptive text, and directional motion arrows to illustrate movement flow. The clean, grayscale comic-style grid layout provides a professional technical diagram aesthetic, making it an ideal resource for character animation, game development, and pose study. The minimalist white background ensures focus remains entirely on the character's form and kinetic motion.

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